ISXBJ - 2015.07.13, Patch # 117

BJQuestBot-2015.07.13, Version 2.17

  • Added additional pauses to the loot routine. This should "hopefully" stop you from looting if QB is paused.
  • Corrected a bug where navigation files were failing to load correctly.

ISXBJ - 2015.07.12, Patch # 116

BJZoneInformation-2015.07.12, Version 1.00

  • Command: BJ ZI
  • Purpose: Will be launched when ISXBJ successfully authenticates. I will manually enter zone information for me to use in other scripts. It will automatically log your zone timers and store them for future use.
  • Note: This script will replace the portion of code that Quest Bot uses for zone queuing and so far has been much more reliable.

BJQuestCreator-2015.07.12, Version 2.06

  • BJ Commands
    • Wait
      • Added a new wait condition: Group Not Ready
        • Description: This will wait until all group members are in zone and within 20m of the character actively running Quest Bot.

BJQuestBot-2015.07.12, Version 2.16

  • Greatly reworked the way that the user can start it. There are now two modes available: Basic and Advanced.
  • Advanced Mode is how everything has been working to date. You can customize your settings and run content files that you create or download yourself.
  • Basic Mode is pre-configured. I will set your settings the way that I feel will provide you with the best chance of completing the zone. If you want different settings, you can switch to advanced mode and change them yourself. Basic Mode does not have a queuing system yet. That will be added back in a future patch. I want to ensure that Basic Mode quest loading works first.
    • Usage: Have Quest Bot passively running on all sessions within the group. Enter your zone and press Start Quest. If your current zone has an available integrated Quest Bot file, it will start running.
  • Removed the Toggle Developer Mode checkbox.
  • Consolidated the Available Quests listbox. Integrated quests will show up exactly as they have been. Developer quests (or quest files from the Quest folder) will now be marked with a (DEV) at the end.
  • Added the confirming of heirloom and no-trade loot.
  • Added a checkbox to the Settings Page: Allow Pre-Buffs
    • If a content file calls for a prebuff and this checkbox is disabled, it will NOT prebuff.
  • Content File Changes:
    • Fabled Court of Innovation (Heroic)
      • Updated the timing for the levers to improve kills times.
      • Added a couple of waits at the end of the file to assist in Queuing.
    • Fabled Acadechism (Heroic)
      • Added a couple of waits at the end of the file to assist in Queuing.
  • Search_For_Collectible
    • Quest Bot should now defend itself from hostile mobs while attempting to collect shinies. If it is interrupted due to combat, it will not loot the shiny so content creators should clear shiny areas beforehand.

ISXBJ - 2015.07.09, Patch # 115

BJInventory-2015.07.09, Version 1.58

  • Inventory
    • Corrected a bug with placing items on the broker.
    • Corrected a bug that was blocking transmuting and salvaging from working that was related to the May 7, 2015 ISXEQ2 update. How did nobody report this?
    • Re-wrote how the script caches the character's inventory contents. This should fix the sporadic CustomInventory crashes and as a side effect, the scanning speed of inventory contents has been greatly improved.
      • This was a bit of a patch job, as a complete overhaul would be needed to convert to the new method. Maybe in a future patch... (Report any weird bugs please!)

BJQuestBot-2015.06.24, Version 2.15

  • QB should no longer complain (incorrectly) about your subscription status if you evac or zone while it is running.
  • Search For Collectibles will now turn on Move to Area before attempting to move to the collectible and turns it off afterward if it was off to start with.
  • The following zones have had Quest Bot Files integrated into the extension:
    • The Fabled Acadechism (Heroic) - by bjcasey
    • The Fabled Court of Innovation (Heroic) - by bjcasey
    • The Fabled Crypt of Valdoon (Heroic) - by Red

BJQuestCreator-2015.07.09, Version 2.05

  • Added a new BJ Command: Pre_Buff
    • Parameter 1 = Amount of time to prebuff in seconds
    • This will make the character target themself and engage auto attack.
  • Added a new BJ Command: Execute_Atom
    • Description: This will execute an atom.
    • Parameter 1 = For Who
    • Parameter 2 = Atom to Execute
    • Parameter 3 - 11 = Additional Atom Parameters
  • Move to Location
    • Run Point to Point
      • Added a new checkbox for Pre-Buffing for 10 seconds before beginning the navigation route.
      • Added a new checkbox for adding a slight (2 second) delay after completing a navigation route.
      • Added a new button that will add your current location to the run point to point navigation route.

BJMovement-2015.07.09, Version 1.85

  • The Fabled Achadechism
    • Kelzaral the Animator
      • Command: Set up for BJ Kelzaral
      • Required Group Roles: Group Role 1
      • Auto-Disable Conditions: Kelzaral the Animator doesn't exist, you are further than 30m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will pull the named through the group and place it's back against the wall.
  • The Fabled Court of Innovation
    • Power Cell Levers
      • Command: Set up for BJ Levers
      • Required Group Roles: Group Role 1
      • Auto-Disable Conditions: It will auto disable after 28 seconds when it finishes the levers. Don't move anywhere.
      • Description: GR1 will pull all of the combinations for the levers.
    • Master Control Protocol
      • Command: Set up for BJ MCP
      • Required Group Roles: Group Role 1, Group Role 6
      • Auto-Disable Conditions: Master Control Protocol doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will pull the named and spin it. The group will camp spot behind it. GR6 will search for the cog, pick it up and then use it at 16%.

ISXBJ - 2015.06.24, Patch # 114

  • BJMovement-2015.06.24, Version 1.84

    • F.S. Distillery: Distill or Be Killed (Heroic)
      • Grogmaga
        • Command: Set up for BJ Grogmaga
        • Required Group Roles: Group Role 1, Group Role 2, Group Role 3, Group Role 4, Group Role 5, Group Role 6
        • Auto-Disable Conditions: Grogmaga doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
        • Description: Everyone has a specific campspot and will use the nearest sturdy item to secure themselves when he starts his knockback routine. During the secure routine, your cast stack will be disabled temporarily.
      • The Red Corsair
        • Description: Everyone except for GR1 will now use/fire the cannon. OgreBot grind options are now disabled.
      • Charanda
        • Command: Set up for BJ Challenge Charanda
        • Required Group Roles: Group Role 1, Group Role 2, Group Role 3, Group Role 4, Group Role 5, Group Role 6
        • Auto-Disable Conditions: Charanda doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
        • Description: GR2/GR4 will campspot near the west door. GR3/GR6 will campspot near the east door. GR1/GR5 will campspot near the south door. GR2, GR3 and GR5 will close their respective door when needed. GR1 will alternate between the named and Portia. When someone is "targeted" by Portia they will attempt to evade her.

    BJQuestBot-2015.06.24, Version 2.14

    • The following zones have been added to the approved heroic list:
      • The Fabled Acadechism (Heroic)
      • The Fabled Court of Innovation (Heroic)
      • The Fabled Crypt of Valdoon (Heroic)

ISXBJ July 2015 Special

**EDIT: The 30% off sale has been extended until July 18th, 2015.**

Constant grind got you down? Can't imagine running another quest for the nth time? Inventory a mess and you just don't have the time to tidy it up?

If you answered yes to any of the above questions, ISXBJ might be for YOU! 

Starting June 22, 2015 and running until June 30, 2015 I will be offering a FREE ISXBJ trial (Both Inventory, Quest Bot: Solo Edition and Quest Bot: Heroic Edition).  Then, starting 
July 1st, 2015 and running until July 7th, 2015 I will put ISXBJ on sale for 30% off all shopping carts over $10.


What does ISXBJ include?

Follow the download instructions found here: (The account will automatically activate on June 22, 2015. Username and password are case sensitive.)

Trial Username: ISXBJ
Trial Password: FREETRIAL

Thanks for trying out ISXBJ. I hope you enjoy using it and if you are interested in purchasing a subscription please visit: ISXBJ SUBSCRIBE

ISXBJ - 2015.05.10, Patch # 113

BJQuestBot-2015.05.10, Version 2.13

  • Navigation Routine
    • Added additional navigation debug information to assist in correcting a running off into the distance bug.
      • ForwardMove, FacePoint, Stopping navigation due to combat, Resuming navigation after combat
    • When combat is detected and ignore combat is false, the navigation routine will now wait for the combat routine to finish completely before resuming navigation. Previously, the navigation routine would only wait for combat to end before it started to resume navigation. This was typically before the combat routine was finished cleaning up after combat.
    • When combat is over and navigation is ready to be resumed it will now confirm that the current navigation point is further than the user defined P2P Sensitivity setting before pressing the move forward button.

BJInventory-2015.05.10, Version 1.57

  • Updated Salvage and Transmuting to be compatible with ISXEQ2 version 20150507.0002.

ISXBJ - 2015.05.04, Patch # 112

BJQuestBot-2015.05.04, Version 2.12

  • The following zones have been added to the approved heroic list:
    • F.S. Distillery: Distill or Be Killed (Heroic)
    • F.S. Distillery: Stowaways (Event Heroic)
    • F.S. Distillery: Stowaways (Challenge)
    • Charasis: Maiden's Chamber (Level Agnostic Dungeon)
    • Library of Erudin (Level Agnostic Dungeon)
    • Temple of the Faceless (Level Agnostic Dungeon)
    • The Deep Forge (Level Agnostic Dungeon)
    • Vasty Deep: The Conservatory (Level Agnostic Dungeon)

BJMovement-2015.05.04, Version 1.83

  • Brokenskull Bay: Bilgewater Falls (Heroic)
    • Captain Berlon Bilgewater
      • Corrected a typo in the autotarget list. Beron does not equal Berlon :(
  • BJ Immunities
    • Corrected a bug where the related Immunities file was not being downloaded.

ISXBJ - 2015.05.03, Patch # 111

BJInventory-2015.05.03, Version 1.56

  • Amenities Tab
    • Updated the Guild Hireling dialogue options to reflect the changes made by DBG.

BJMovement-2015.05.03, Version 1.82

  • F.S. Distillery: Distill or Be Killed (Heroic)
    • Yipnik
      • Command: Set up for BJ Yipnik
      • Required Group Roles: Group Role 1
      • Auto-Disable Conditions: Yipnik doesn't exist, you are further than 50m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will campspot near the sticky pot. The group will camp spot away from the sticky pot and then turn on move behind. When someone is ported to the pot, GR1 will release them.
    • Bull McCleran
      • Command: Set up for BJ Bull
      • Required Group Roles: Group Role 1, Group Role 6
      • Auto-Disable Conditions: Bull McCleran doesn't exist, you are further than 80m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will campspot near Bull McCleran. GR6 will campspot near the brazier. The group will camp spot with GR1 and then turn on move behind and joust in. GR1 and the group will entertain the named and adds while GR6 runs between the braziers and crates setting the crates on fire.
    • Valgan
      • Command: Set up for BJ Valgan
      • Required Group Roles: Group Role 1
      • Auto-Disable Conditions: Valgan doesn't exist, you are further than 80m from the GR1 camp spot, or your entire group is dead.
      • Description: Every will campspot near the purple bottle. After pull, GR1 will change campspot to the crate. When Valgan casts sack, GR1 will move to the group until Valgan cures the group.
    • Grogmaga
      • Command: Set up for BJ Grogmaga
      • Required Group Roles: Group Role 1
      • Auto-Disable Conditions: Grogmaga doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
      • Description: Every will campspot between 2 tables.
    • The Red Corsair
      • Command: Set up for BJ Corsair
      • Required Group Roles: Group Role 1, Group Role 6
      • Auto-Disable Conditions: The Red Corsair doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
      • Description: There are 2 phases to this fight. Throughout the fight, you CANNOT touch your mouse or things will go badly for you. Phase 1: GR1 will load an autotarget list for the add and hide in a safe place near where the cannon spawns. When it is safe to do so, GR1 will run out to the cannon and pick it up. It will then proceed to make it's way over to the shooting platform making sure to hide when needed. Once it reaches the platform, GR1 will rotate the object, zoom to first person, move the mouse to the center of the screen and place the item. When the item has been placed, it will return to the 3rd safe point. This ends phase 1. Phase 2: GR6 will move to the cannon when it has a cannon ball to use and it is safe to do so. It will load, fire the cannon ball and return to the safe spot until the named is dead.
    • Sea Dog Doogan and Mr. Bilge
      • Command: Set up for BJ Doogan
      • Required Group Roles: Group Role 1 and Group Role 4
      • Auto-Disable Conditions: Sea Dog Doogan and Mr. Bilge doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will campspot near the switch. Everyone else will camp spot 15m away. GR4 will load an autotarget list and have everyone assist them. When Doogan gains his damage reduction buff, GR1 will pull the handle and joust towards the vat flow to remove it.
    • Grogmogo
      • Command: Set up for BJ Grogmogo
      • Required Group Roles: Group Role 1 and Group Role 6
      • Auto-Disable Conditions: Grogmogo doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will campspot in the middle of the room. The rest of the group will temporarily campspot and then move behind/joust in. When Grogmogo wants another drink, GR6 will return to the campspot and wait for Grogmogo to make his bottle selection. As far as I could tell, there wasn't a way through ISXEQ2 to 100% know which bottle he was choosing. This script will make an educated guess which bottle he is going for based on the direction he is moving. This does cause problems in a few spots where his pathing is terrible. This scripts does get a majority of the bottles before Grogmogo.
    • Charanda
      • Command: Set up for BJ Normal Charanda
      • Required Group Roles: Group Role 1, Group Role 2, Group Role 3, Group Role 4, Group Role 5, Group Role 6
      • Auto-Disable Conditions: Charanda doesn't exist, you are further than 100m from the GR1 camp spot, or your entire group is dead.
      • Description: GR1 will campspot in the middle of the room near the front. GR2/GR4 will campspot near the west door. GR3/GR6 will campspot near the east door. GR5 will campspot near the south door. GR2, GR3 and GR5 will close their respective door when needed. GR1 will alternate between the named and Portia.

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