BJMovement-2015.11.18, Version 1.89
- Maldura: District of Ash (Heroic)
- Gavitzle
- Command: Set up for BJ Gavitzle
- Required Group Roles: Group Role 1
- Auto-Disable Conditions: Gavitzle doesn't exist, you are further than 50m from the GR1 camp spot, or your entire group is dead.
- Description: Everyone will pile up where the named is located. GR1 will load an auto target list. When Gavitzle ports away, everyone will navigate to him. When the bomb attaches itself to Gavitzle, everyone will move out of the way.
- The Quarry Behemoth
- Command: Set up for BJ Behemoth
- Required Group Roles: Group Role 1 and Group Role 6
- Auto-Disable Conditions: The Quarry Behemoth doesn't exist, you are further than 50m from the GR1 camp spot, or your entire group is dead.
- Description: Everyone will pile up while GR1 targets the mob to initiate the ring event. After pulling, everyone will navigate towards the crushers. Once they are by the crushers, everyone except for GR1 will turn on move behind and joust in. When a portal needs to be closed GR6 will turn off attacks and move to close it.
- Tothrak
- Command: Set up for BJ Tothrak
- Required Group Roles: Group Role 1
- Auto-Disable Conditions: Tothrak doesn't exist, you are further than 50m from the GR1 camp spot, or your entire group is dead.
- Description: Everyone will pile up and kill the weaponsmiths first, then the armorsmiths, then Tothrak.
- The Fire Gazer
- Command: Set up for BJ Gazer
- Required Group Roles: Group Role 1
- Auto-Disable Conditions: The Fire Gazer doesn't exist, you are further than 50m from the GR1 camp spot, or your entire group is dead.
- Description: When the Fire Gazer eye balls someone, the rest of the group will joust away from them.
- Gavitzle and Cugdava
- Command: Set up for BJ Cugdava
- Required Group Roles: Group Role 1 and Group Role 6
- Auto-Disable Conditions: Gavitzle and Cugdava doesn't exist, you are further than 80m from the GR1 camp spot, or your entire group is dead.
- Description: Everyone will pile up while GR1 targets the mob to initiate the ring event. After pulling, everyone will navigate towards the crushers. Once they are by the crushers, everyone except for GR1 will turn on move behind and joust in. When a portal needs to be closed GR6 will turn off attacks and move to close it.
- Gavitzle
BJQuestCreator-2015.11.18, Version 2.10
- Added a new BJ Command: World_Travel_Map
- Parameter 1 = For Who
- Parameter 2 = Name of Destination
- Description = Selects the desired destination on any travel map and travels to it. NOTE: The map must already be opened.
BJQuestBot-2015.11.18, Version 2.25
- BJ Auto Target will now ignore locked encounters.