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bjcasey
Featured Articles
30 January 2015

Inventory 1.49 Feedback Requested

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Originally Posted: https://www.isxgames.com/f/threads/inventory-version-1-49-feedback.7462/

Inventory 1.49 greatly increased the functionality of Inventory and I would like feedback on what works well, what could be tweaked and what doesn't work at all. I have placed some sample lists that I use in the Downloads section of my website for people to try.


Currently, the way that I use it is by running the following lists in this order:

  1. 2 - Secondary Sample on everyone except my Tank to trade everything to him.
  2. I manually depot spells, L&L and tradeskill resources on my Tank. (This automated functionality is planned for Inventory in the future)
  3. 1 - Primary Sample on my Tank to place stuff on the broker.
  4. 3 - Price Match on my Tank.
  5. 6 - Enchant (Breakdown) my blue and green AoM gear, excluding Mitigation pieces.
  6. 5 - Transmute jewelry and weapons in bags 1-3, excluding attuned pieces.

After all of that is completed my bags are almost always completely empty. Once a few of my future plans (see below) have been implemented, Inventory will be the management system I wanted it to be when I first started working on it.

My future plans for Inventory still include:

  • Re-adding Stock Me functionality.
  • Migrating Depots to the Inventory Tab from the Harvestables Tab.
  • Auto-Load default list when the script starts.
  • Better integration with OgreBot authorization list.
  • Bot communication where a "Master Session" could tell everyone what to do.

Provide constructive feedback and have your name entered in a draw for a 12 week subscription to Inventory.  Draw date will be announced at a later time.

Thanks for your feedback and support!

 

You have no rights to post comments

JComments
  • Home
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    • EverQuest II
      • Inventory
      • Movement
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    • Forums
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    • About Me
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